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["//;技能ID","使用技能时角色的动作效果","技能产生的动画效果","技能效果","等级影响的魔法值","等级伤害下限","等级伤害上限","魔法值","基础伤害下限","伤害上限","职业","1升2需求等级","1升2需求熟练度","2升3需求等级","2升3需求熟练度","3升4需求等级","3升4需求熟练度","4升5需求等级","4升5需求熟练度","5升6需求等级","5升6需求熟练度","6升7需求等级","6升7需求熟练度","7升8需求等级","7升8需求熟练度","8升9需求等级","8升9需求熟练度","9升10需求等级","9升10需求熟练度","10升11需求等级","10升11需求熟练度","使用完当前技能后再次使用其他任意技能之间的延时（单位：毫秒）","技能CD/毫秒","备用","备用","备用","是否英雄技能（0或为空=人物 1=英雄）","技能自定义威力计算公式：\n变量、常量均按照脚本格式书写，即用<>包围\n保留字：<SKILLLV>——技能等级 \n保留字：<RAN>——0-1之间的随机小数，与幸运有关运九随机<RAN>值=1,诅咒9随机<RAN>值=0\n例如 <RAN>*300 表示在300内摇点,幸运9则必摇到300\n-------------------------------------------------\n<SKILLLV>=0 ,0级技能 ,<SKILLLV>*1000=0\n\n\n范例1 直接填数值\n范例2 直接填四则运算公式(55*10000+50+9*9+4*300)*2\n范例3 四则运算公式内套变量<$Str(N$KK)>*10000+50+(<$HIT>*9+<RAN>*300)*<SkillLV>","等级技能威力书写格式等级#威力(万分比)|等级#威力(万分比)|最多支持10级      例如：4#12000|5#14000|6#16000|7#18000|8#20000"]
["MagID","MagName","EffectType","Effect","Spell","Power","Maxpower","DefSpell","DefPower","DefMaxPower","Job","NeedL1","L1Train","NeedL2","L2Train","NeedL3","L3Train","NeedL4","L4Train","NeedL5","L5Train","NeedL6","L6Train","NeedL7","L7Train","NeedL8","L8Train","NeedL9","L9Train","NeedL10","L10Train","Delay","SkillCD","QSkill","ActRange","ActRate","Descr"]