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["//起始点和安全区,填的点的顺序为：左上、左下、右下、右上，道时针方向，填错不会画安全区"]
["//s","s","s","s","s","s","s","s","s","s","s","s","s"]
["//*地图编号","X1","Y1","X2","Y2","X3","Y3","X4","Y4","安全区围栏特效类型\n1=僵尸钻的地洞 3=碎石块 4=困魔光 5=火墙 \n6=祖码教主裂开的石头 7=火 8=火 9=火 10=冰石块 \n11=地面一团火 12=禁锢光柱\n","中心点x\nGOHOME命令回城点","中心点y\nGOHOME命令回城点","安全区功能类型\n1:新人出生，2:应急回城点\n3:红名死亡回城点,4:跨服回城点\n配置多个新人出生点则新人出生随机其中一个\n多个类型用#串联"]
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[3,321,321,321,340,340,340,340,321,4,330,330,4]
[5,131,325,131,344,150,344,150,325,3,140,337]
[2,506,481,500,487,506,492,512,487,3,506,487]
[4,231,191,231,210,250,210,250,487,3,239,201]
[11,169,317,169,336,188,336,188,317,3,181,320]
[6,125,146,114,157,125,167,135,157,3,125,157]
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